These are the mods that add more opportunies to roleplay in the game, mostly through offering new alternative options in quests and tweak s to gameplay that enhance roleplaying. * These factions were present but not joinable in the vanilla game. This mod list assumes that you have Patch for Purists installed: this patch, among many fixes, squashes a lot of bugs that prevented vanilla dialogue and rumors from appearing in-game.
I still decided to include some of the ones I haven't yet tested myself on the condition that they come from well-established modders whose attention to lore-friendliness and vanilla-friendliness is recognized and whose work I know through other mods of theirs I played. vanilla-friendly (meaning that they have to integrate as seamlessly as possible into the vanilla game through the quality of their writing and/or the use of mostly vanilla assets that don't stand out from the rest of the game).įinally, a disclaimer: I haven't been able to test all of the mods on this list. In addition, mods on this list have to be both: Several quality mods released over the past two years by a handful of monocled modders (the most prominent among them AliceL93, Lucevar and Caeris) have prompted me to compile this mod list focused solely on RP-oriented, dialogue, immersion and faction expansion mods. Eighteen years after the game's launch, the Morrowind modding community is still very active.